Unpossible

Unpossible

Acceleroto

4.6
  • Installs

    905 ratings

  • Category

    Action

  • Content Rating

    4+

  • Developer

    Acceleroto

  • Version

    1.3

  • Updated

    Apr 19, 2025

  • Requires

    iOS 16.1 or later

  • Price

    $1.99

  • Size (iOS)

    132.8 MB

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Screenshots

Unpossible screenshot 1Unpossible screenshot 2Unpossible screenshot 3Unpossible screenshot 4Unpossible screenshot 5

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Editor Reviews

Unpossible is an action game developed by Acceleroto for iPhone & iPad. It holds an average rating of 4.6 out of 5 from 905 players.

Unpossible is a paid game ($1.99). The latest version 1.3 was released on Apr 19, 2025. Content rating: 4+.

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About Unpossible

Unpossible will test your skills, your reflexes, and even your memory. It will make you smile. It will probably make you scream. You will die often and it will always be your fault. Fight to learn the obstacles…they already know how to fight you. Relentless. Thrilling. Unpossible!

"Best New Games" - Apple

"App Pick of the Week...An unpossibly entertaining twitch game" - Starbucks

"Editors Choice - Unpossible is a wonderful example of its genre and is a must-buy." - 148 Apps

"Game of the Week" - TouchArcade

"Unpossible will be your next twitch game obsession...Playing Unpossible is a total rush." - TouchArcade

"Whoa. Whhoooooaaaaa!" - Jared Nelson, TouchArcade

"A menacingly tough twitch runner, Unpossible is a highly polished, highly enjoyable addition to the genre" - Pocket Gamer

"Super Highly Recommended! - 5 stars" - The Chatroom

"Unpossible is unpossibly brilliant" - Sirloin Apple

"Wenn man anfängt zu überlegen, hat man schon längst verloren" - AppGefahren.de

"Sin duda este juego es excelente, mostrando buenos gráficos, buena jugabilidad y una excelente dificultad." - Apple5x1.es

Unpossible is played with easy to learn controls with options for touch, tilt and external controllers. Each control scheme is designed so the controls get out of your way. You'll feel at one with the game.

Gameplay levels:

Simplicity: Super approachable introduction to the Unpossible world. Hone your skills here. Last 60 seconds in Simplicity to unlock Futile and Daily Futile.

Futile: Where most people will spend their time. Faster than Simplicity, Futile will find your weakness and make you conquer it. Survive for 60 seconds in Futile to unlock Ultra and Daily Ultra.

Ultra: It's Ultra Unpossible. This is the pinnacle of Unpossible. The obstacles spin, the sequences you learned before will need to be unlearned. You will be challenged all the way to your soul. Ultra is hardcore. Masocore even. Only the strongest will make it through Ultra.

Daily gameplay levels:

Daily Simplicity, Daily Futile and Daily Ultra. If you like to practice the same level, these levels are for you. These levels are the same difficulty as their namesakes except the levels stay the same for a full day. There are also special achievements for the daily levels - beat them every day to find out!

Special mode:

Cruise: This is the zen level. You can’t die. Practice your turns if you’d like or hang your device on a wall to make a live-action art piece. It’s chill.

The Unpossible hand-picked, award-winning development team:

Game design & programming: Bryan Duke, Acceleroto

CFO: Tanya Duke, Acceleroto

Art director: Michael Heald, Fully Illustrated

Artist: Mike Berg, We Heart Games

Composer/musician: Mark Cook

Sound effects: Matt Piersall, Gl33k

What's New

ULTRA UNPOSSIBLE UPDATE!! - Improved a shiny graphics shader to look better and clean some cobwebs. - Cut loose some old explosion effect code that was being fussy. - Player camera tweaks. - Cleaned out remnants of the long-gone video streaming service in Unpossible 1.0. - Fine tooth combed the controls popup to make sure it pops up and controls the controls. - Kicked the Last Game slider menu thing to be in the right place on iPads. - Removed the game engine analytics. - Bumped the min iOS version. Sorry, old devices. It wasn't you, it was me. - Wiped some In App Purchase code since we’re not here for that. - Hunted/found some unhelpful debug logging. - Polished the double swipe to close vs inviso home button code. You can now single-swipe to close Unpossible. This is the way. - Gutted all the Facebook & Twitter integration code, buttons, flashy things, etc. - Reworked the splash screen logic to...look exactly the same as it previously was. - Fixed GameCenter Challenges. So, whenever you finish a rockin' game, hit that Challenge Friends button & throw down the gauntlet! - Made the player death explosion much more initially orange then passing through purple with a glowy lightning-filled blast bubble then explodiness into a nice blue...so you are really sure to know when you died. - Ok. This update involved moving Unpossible forward in time through 7 years of game engine releases. Boatloads of little things broke. Can you believe that obstacles just randomly stopped appearing

Racing

How to download Unpossible?

  1. Tap the Google Play button (Android) or the App Store button (iPhone / iPad) in the download section.
  2. The official store page of Unpossible opens in a new tab.
  3. Tap Install or Get and wait until the download finishes.
  4. Open Unpossible from your home screen and start playing.

FAQ

Is Unpossible free to play?

No, Unpossible is a paid game. Current price: $1.99.

Is Unpossible available for iPhone?

Yes, Unpossible is available on the Apple App Store and needs iOS 16.1 or later.

Is it safe to download Unpossible?

Yes. ER Games does not host any files — the download buttons open the official Google Play and App Store pages.

Download the App

Google PlayDownload for Android App StoreDownload for iOS

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